Total population
1580
Literacy rate
99
Smart phone use frequency
Majority of Residents
2. Specific user category
Smart phone primary users
Students, young adults, teenagers, farmers and agricultural workers
Mobile broadband coverage
Variable strength/Average
Variable strength/Average
Mobile internet use frequency
Small minority
2. Small minority
Mobile internet primary users
Youth primarily use internet in Soge Village.
Main purpose(s) of internet use by village residents (at least once a month)
The youth are using social media for communication, online marketing and selling their products.
Main social medial tools (or platforms) used by village residents
Social media platforms use for marketing, commercial, data exchange or other services or types of activities (what, by whom and frequency)
Mostly WhatsApp is used for promotional media because it has a wider reach and more users
Main livelihood occupations (crop types, fish, livestock, agrifood, etc.) practiced by village residents
Main farming activities
Rice Farmer
Fisher (pond fishery)
Main agri food activities
Other livelihood activities (outside farming)
Digital solutions available (or used) in Village (or by local residents)
eFishery Feed
Featured Digital Solution
Name
eFishery Feed
Name of Lead Developer/supplier (and partners)
eFishery
Lead developer category
Agritech company
Agritech company
Delivery type
Internet of Things (sensors, apps)
Mobile app
Primary users
Fisherfolks
Number of users/subscribers (at village/local area level)
Development stage category and description
Commercial stage (broad use use locally)
Commercial stage (broad use locally)
Digital category
Digital Agriculture
Indicate if the highlighted "top digital solution" is linked to (or part of) government, private, or multi-partner initiative, project or programme
There is a collaboration between West Java Digital Service Program for the fishery thematic digital village program, however fisherfolk can also register directly with eFishery
Main issues, needs, or priorities faced (or expressed) by villagers in accessing, and/or using digital solutions, services, or innovations (examples: reliability/strength/slow internet connection; access through local language; lack of adatpation to needs; urgently needed services not available, accessible, affordable, etc....)
Lack of information on suitable agricultural land for planting appropriate agricultural products; also Cultivation of freshwater fish with the help of appropriate technology
Other relevant information, data, statistics, links, application history etc.
eFishery is an aquaculture Technology startup which offers digitally-controlled automatic feeder for smallholder fisher and shrimp farmers. It also between between farmers and feed suppliers and other inputs using an on-line market platform. eFishery relies on IoT devices, data analytics and connectivity and allows farmers to control fish feeding on their ponds directly from their mobile devices. eFishery services expanded to finance support and e-commerce services for participating farmers. Launched in 2013. The four main products of eFishery are an automatic feeding device for fish and shrimp (eFisheryFeeder), a fish feed product (eFisheryFeed), a financial scheme for farmers (eFisheryFund) and an online platform connecting fish farmers with customers (eFisheryFresh).